Immersive Emotions: Using Virtual Reality to Teach History
The Vault is a gaming experience designed to teach students the history of emotions. It offers a journey into history, an immersion into the experiences and emotions of those whose lives were very different from our own. There we discover uncanny characters who are like us and yet unlike. In this session, Dr Carly Osborn from the University of Adelaide will share the lessons she learned in developing The Vault, and present her five key principles for designing interactive learning experiences with new technology. All welcome, but particularly suitable for teachers and those interested in communicating knowledge to the public.
- Wheelchair access